2026-05-29 · Jan Henrik Hansen
Studio Jan Henrik Hansen
Prototypes
Self-contained HTML experiments. One folder per prototype, newest first.
2026
May
2026-05-29 · Jan Henrik Hansen
260416_SM_Particle Prototype
2026-05-21 · Armin
A-B Runtime Architecture
The technical companion to Scene Loading and Smooth Transitions — where the doubling lives in the C# class tree, what we'd build in what order, and the open questions we'll need to answer before shipping.
2026-05-21 · Armin
Scene Loading and Smooth Transitions
Why loading a new scene shouldn't feel like a hard cut — and what it would take to make every parameter type fade gracefully from one state to the next.
2026-05-15 · Armin
SpaceMusic - File Management
Plan on how we handle file management in SM
2026-05-14 · Armin
How the Prototypes page works
A short non-technical tour of the Prototypes site — what it is, how to add things to it, and why it's set up this way.
2026-05-14 · Jan Henrik
Parzelle Eins
Parametrische Grundstückssuche in der Schweiz
2026-05-13 · Armin
UI Rendering and its Fundamental Challenges
Why SpaceMusic's hybrid UI/3D architecture is a deliberate trade-off, what weeks of optimization have taught us, and the client-server direction we're moving toward.